Laboratorio do Doutor Hikaru [M&M 3ª Edição]
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Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Lexington - NP 07 - 105 pp
Abilities - 50 pp:
Strength 4, Stamina 4, Agility 4
Dexterity 0, Fighting 4
Intellect 4, Awareness 2, Presence 2
Powers - 25 pp:
Aerial Mastery: Enhanced Skills 4 [Acrobatics 4], Limited to when Flying; Enhanced Advantages 4 [Agile Feint, Evasion, Improved Defense, Move-by Action], Limited to when Flying - 4 pp
Gargoyle Physiology: Extra Limb 1; Immunity 1 [Cold]; Protection 2 - 4 pp
Gargoyle Senses: Sense 2 [Darkvision] - 2 pp
Gargoyle Wings: Flight 4, Wings - 4 pp
Piercing Claws: Strength-based Damage 2, Improved Critical, Split; Movement 1 [Wall Crawling] - 6 pp
Small Stature: Shrinking 2, Innate, Permanent - 5 pp
Skills - 14 pp:
Close Combat [Piercing Claws] 4 (+8), Intimidation 4 (+5), Insight 2 (+4), Perception 4 (+6), Ranged Combat [Firearms] 4 (+4), Stealth 0 (+6), Technology 6 (+10), Vehicles 4 (+4)
[Acrobatics 4 (+8)]
Advantages - 8 pp:
Beginner's Luck, Daze [Intimidation], Eidetic Memory, Equipment, Favored Environment [Airborne], Inventor, Power Attack, Set-up
[Agile Feint, Evasion, Improved Defense, Move-by Action]
Defenses - 8 pp:
Dodge 8, Parry 6
Fortitude 5, Will 5, Toughness 6
Offense:
Initiative +4
Piercing Claws: +8, Close, Damage 6, Crit 19-20
Unarmed: +4, Closem Damage 4
Complications:
Enemy - The Pack
Prejudice - Gargoyle
Responsibility - Mahanttan Clan
Stone Sleep
Última edição por Hikaru em Ter 19 Nov 2013 - 22:53, editado 2 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Brooklyn - NP 07 - 105 pp
Abilities - 52 pp:
Strength 5, Stamina 5, Agility 4
Dexterity 0, Fighting 7
Intellect 1, Awareness 2, Presence 2
Powers - 20 pp:
Aerial Mastery: Enhanced Skills 4 [Acrobatics 4], Limited to when Flying; Enhanced Advantages 4 [Agile Feint, Evasion, Improved Defense, Move-by Action], Limited to when Flying - 4 pp
Gargoyle Physiology: Extra Limb 1; Immunity 1 [Cold]; Protection 2 - 4 pp
Gargoyle Senses: Sense 2 [Darkvision] - 2 pp
Gargoyle Wings: Flight 4, Wings - 4 pp
Piercing Claws: Strength-based Damage 2, Improved Critical, Split; Movement 1 [Wall Crawling] - 6 pp
Skills - 14 pp:
Deception 4 (+6), Expertise [Pop Culture] 3 (+4), Insight 4 (+6), Intimidation 5 (+7), Perception 4 (+6), Stealth 2 (+6), Technology 2 (+3), Vehicles 4 (+4)
[Acrobatics 4 (+8)]
Advantages - 10 pp:
Daze [Intimidation], Fast Grab, Favored Environment [Airborne], Great Endurance, Improved Initiative, Power Attack, Seize Initiative, Set-Up, Taunt, Teamwork
[Agile Feint, Evasion, Improved Defense, Move-by Action]
Defenses - 9 pp:
Dodge 7, Parry 7
Fortitude 7, Will 6, Toughness 7
Offense:
Initiative +8
Piercing Claws: +7, Close, Damage 7, Crit 19-20
Unarmed: +7, Close, Damage 5
Complications:
Prejudice - Gargoyle
Responsibility - Manhattan Clan
She don't like you, Brooklyn
Stone Sleep
Última edição por Hikaru em Seg 18 Nov 2013 - 17:21, editado 1 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Angela - NP 07 - 105 pp
Abilities - 52 pp:
Strength 5, Stamina 4, Agility 5
Dexterity 0, Fighting 7
Intellect 2, Awareness 1, Presence 2
Powers - 20 pp:
Aerial Mastery: Enhanced Skills 4 [Acrobatics 4], Limited to when Flying; Enhanced Advantages 4 [Agile Feint, Evasion, Improved Defense, Move-by Action], Limited to when Flying - 4 pp
Gargoyle Physiology: Extra Limb 1; Immunity 1 [Cold]; Protection 2 - 4 pp
Gargoyle Senses: Sense 2 [Darkvision] - 2 pp
Gargoyle Wings: Flight 4, Wings - 4 pp
Piercing Claws: Strength-based Damage 2, Improved Critical, Split; Movement 1 [Wall Crawling] - 6 pp
Skills - 10 pp:
Expertise [Magic] 5 (+7), Insight 3 (+4), Intimidation 5 (+7), Perception 3 (+4), Persuasion 2 (+4), Stealth 2 (+7)
[Acrobatics 4 (+8)]
Advantages - 10 pp:
Daze [Intimidation], Fast Grab, Favored Environment [Airborne], Great Endurance, Improved Initiative, Power Attack, Ritualist, Seize Initiative, Set-Up, Teamwork
[Agile Feint, Evasion, Improved Defense, Move-by Action]
Defenses - 13 pp:
Dodge 8, Parry 8
Fortitude 6, Will 8, Toughness 6
Offense:
Initiative +9
Piercing Claws: +7, Close, Damage 7, Crit 19-20
Unarmed: +7, Close, Damage 5
Complications:
More Human, Than Gargoyle
Prejudice - Gargoyle
Responsibility - Manhattan Clan
Relationship - Broadway and Golias
Stone Sleep
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Broadway - NP 07 - 105 pp
Abilities - 46 pp:
Strength 6, Stamina 6, Agility 2
Dexterity 0, Fighting 6
Intellect 0, Awareness 2, Presence 1
Powers - 20 pp:
Aerial Mastery: Enhanced Skills 4 [Acrobatics 4], Limited to when Flying; Enhanced Advantages 4 [Agile Feint, Evasion, Improved Defense, Move-by Action], Limited to when Flying - 4 pp
Gargoyle Physiology: Extra Limb 1; Immunity 1 [Cold]; Protection 2 - 4 pp
Gargoyle Senses: Sense 2 [Darkvision] - 2 pp
Gargoyle Wings: Flight 4, Wings - 4 pp
Piercing Claws: Strength-based Damage 2, Improved Critical, Split; Movement 1 [Wall Crawling] - 6 pp
Skills - 18 pp:
Deception 6 (+7), Expertise [Pop Culture] 4 (+4), Insight 2 (+4), Intimidation 6 (+7), Investigation 4 (+4), Perception 4 (+6), Persuasion 4 (+5), Sleight of Hands 2 (+2), Stealth 2 (+4), Technology 2 (+2)
[Acrobatics 4 (+6)]
Advantages - 13 pp:
Daze [Intimidation], Diehard, Fascinate [Intimidation], Fast Grab, Favored Environment [Airborne], Great Endurance, Improved Disarm, Improved Grab, Improved Smash, Power Attack, Startle, Weapon Bind, Well-Informed
[Agile Feint, Evasion, Improved Defense, Move-by Action]
Defenses - 8 pp:
Dodge 6, Parry 6
Fortitude 8, Will 4, Toughness 8
Offense
Initiative +2
Piercing Claws: +6, Close, Damage 8, Crit 19-20
Unarmed: +6, Close, Damage 6
Complications:
Don't Like Guns
Prejudice - Gargoyle
Relationship - Angela
Responsibility - Manhattan Clan
Stone Sleep
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Bill Raio Beta - NP 10 - 150 pp
Abilities - 54 pp:
Strength 12, Stamina 10, Agility 2
Dexterity 2, Fighting 6
Intellect 2, Awareness 3, Presence 2
Power - 63 pp:
Cyborg Korbonite: Enhanced Strength 2, Limited to Lighting; Immunity 4 [Disease, Heat, Poison, Radiation], Half-Effect; Regeneration 2, Source; Impervious Toughness 6, Limited to Physical - 8 pp
Asgardian Armor: 5 points; Removable [-1] - 4 pp
Stormbreaker: 64 points; Removable [-13 pp] - 51 ppPlate Armor: Protection 2; Impervious Toughness 6, Limited to Physical - 5 pp
Skills - 16 pp:Beta Ray Thor: Enhanced Strength 4; Enhanced Stamina 4; Enhanced Agility 2; Enhanced Fighting 2 - 24 pp
Hammer Spinning: Enhanced Dodge 2; Enhanced Parry 2; Flight 1 - 6 pp
Life Support: Immunity 4 [High Pressure, Suffocation Effects, Vacuum] - 4 pp
Magic Detection: Senses 2 [Detect Magic [Mental; Ranged]] - 2 pp
Hammer Time!: Array (28 pp)Weather Control: Environment Control 6 [Heat, Impede Movement, Visibility], Selective - 24 pp
Call the Lighting: Ranged Damage 11, Indirect 2 - 1 pp
Call Tornado: Cone Area Move Object 8, Damaging, Touch - 1 pp
Hammer Strike: Ranged Strength-based Damage 2, Affects Insubstantial 2; Enhanced Advantages 2 [Improved Smash, Weapon Smash] - 1 pp
Wild Riding: Flight 10; Movement 2 [Environmental Adaptation [Zero-G], Space Travel] - 1 pp
Expertise [Cosmic] 6 (+8), Insight 3 (+6), Intimidation 8 (+10), Perception 3 (+6), Ranged Combat [Stormbreaker] 4 (+6), Technology 4 (+6), Vehicles 4 (+6)
Advantages - 8 pp:
Diehard, Great Endurance, Improved Initiative, Language 2 [Asgardian, English; Korbonite is Native], Power Attack, Startle, Takedown
[Improved Smash, Weapon Smash]
Defenses - 9 pp:
Dodge 8, Parry 8
Fortitude 12, Will 6, Toughness 12 [12 Impervious vs. Physical]
Offense:
Initiative +6
Call Tornado: Close, Cone Area Damage 8
Call the Lighting: +6, Ranged, Damage 11, Indirect
Hammer Strike: +6, Close or Ranged, Damage 14
Unarmed: +6, Close, Damage 10
Complications:
Honor
Prejudice - Inhuman Alien
Relationship - Lady Sif and Thor
Responsibility - To Asgard and Midgard
Última edição por Hikaru em Dom 24 Nov 2013 - 12:14, editado 4 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Lady Sif - NP 08 - 120 pp
Abilities - 66 pp:
Strength 5, Stamina 6, Agility 5
Dexterity 2, Fighting 8
Intellect 1, Awareness 3, Presence 3
Powers - 20 pp:
Asgardian Physiology: Enhanced Strength 2, Limited to Lifting; Immunity 4 [Cold, Disease, Heat, Poison], Half-Effect; Leaping 2; Regeneration 1 - 7 pp
FOR ASGARD! FOR ODIN!!!: Enhanced Advantages 4 [Inspire 2, Leadership, Teamwork], Limited to Asgard Troops - 2 pp
Asgardian Armor: 3 points; Removable [-1 pp] - 2 pp
Asgardian Shield: 8 points; Easy Removable [-4 pp] - 4 ppAsgardian Plate: Impervious Toughness 6, Limited to Physical - 3 pp
Sif's Sword: 9 points; Easy Removable [-4 pp] - 5 ppShielding: Enhanced Advantages 4 [Evasion 2, Improved Defense, Weapon Break]; Enhanced Dodge 2; Enhanced Parry 2 - 8 pp
Skills - 14 pp:Sword Strike: Strength-based Damage 3, Improved Critical 2, Penetrating, Reach; Enhanced Advantages 2 [Takedown, Weapon Bind] - 9 pp
Acrobatics 5 (+10), Expertise [Magic] 2 (+3), Insight 3 (+6), Intimidation 4 (+7), Perception 3 (+6), Persuasion 4 (+7), Ranged Combat [Throwing] 4 (+6), Vehicles 2 (+4)
Advantages - 14 pp:
Accurate Attack, Agile Feint, Diehard, Defensive Attack, Great Endurance, Improved Disarm, Improved Initiative, Improved Smash, Language 2 [English, German; Asgardian is Native], Move-by Action, Power Attack, Quick Draw, Takedown
[Evasion 2, Improved Defense, Inspire 2, Leadership, Takedown 2, Teamwork, Weapon Bind, Weapon Break]
Defenses - 6 pp:
Dodge 10, Parry 10
Fortitude 6, Will 6, Toughness 6 [6 Impervious vs Physical]
Offense:
Initiative +9
Sword Strike: +8, Close, Damage 8, Crit 18-20, Penetrating
Unarmed: +8, Close, Damage 5
Complications:
Honor
Relationship - Bill Raio Beta and Thor, The Warrior Three
Responsibility - To Asgard
Última edição por Hikaru em Dom 24 Nov 2013 - 12:07, editado 2 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Bill Raio Beta e Lady Sif morena. Nessas horas que eu penso: Marvel, eu te odeio...
Monteparnas- Mentor
- Mensagens : 414
Data de inscrição : 14/11/2013
Idade : 37
Localização : Sobradinho, DF
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Sif é morena por causa do Loki, que cortou os cabelos dela e depois trouxe os novos feitos de ouro, exceto que ele conseguiu esse cabeços com os anões e não pagou o debito e eles fizeram o cabelo ficarem pretos.
Bill é a melhor coisa que a Marvel inventou, ever.
Bill é a melhor coisa que a Marvel inventou, ever.
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Capitão America - NP 08 - 120 pp
Abilities - 66 pp:
Strength 5, Stamina 6, Agility 5
Dexterity 2, Fighting 8
Intellect 1, Awareness 3, Presence 3
Powers - 15 pp:
AVENGERS ASSEMBLE!!!: Enhanced Advantages 4 [Inspire 2, Leadership, Teamwork], Limited to Avengers - 2 pp
Super Soldier Physiology: Enhanced Strength 2, Limited to Lifting; Immunity 4 [Cold, Disease, Heat, Poison], Half-Effect; Leaping 2; Regeneration 1 - 7 pp
Star Spangled Shield: 10 points; Easy Removable [-4 pp] - 6 pp
Equipments - 10 pp:Shield Strike: Strength-based Damage 1 - 1 pp
Shielding: Enhanced Advantages 5 [Evasion 2, Improved Defense, Weapon Break, Ultimate Effort [Toughness]]; Enhanced Dodge 2; Enhanced Parry 2 - 9 pp
Motorcycle: Size m; Strength 1; Speed 6; Defense 10; Toughness 8 - 10 pp
Skills - 16 pp:
Acrobatics 5 (+10), Close Combat [Shield] 2 (+10), Expertise [Arts] 3 (+4), Insight 2 (+5), Perception 3 (+6), Persuasion 5 (+8), Ranged Combat [Firearms] 4 (+6), Stealth 3 (+8), Treatment 2 (+3), Vechicles 3 (+5)
Advantages - 15 pp:
Agile Feint, Connected, Equipments 2, Diehard, Great Endurance, Improved Initiative, Inspire 2, Interpose, Language [German; English is Native], Move-by Action, Power Attack, Set-up, Takedown
[Evasion 2, Improved Defense, Inspire 4, Leadership, Teamwork, Weapon Break, Ultimate Effort [Toughness]]
Defense - 8 pp:
Dodge 10, Parry 10
Fortitude 6, Will 8, Toughness 6
Offense:
Initiative +9
Unarmed: +8, Close, Damage 5
Shield Strike: +10, Close, Damage 6
Complications:
Man Out of Time
Motivation - Doing Good
Relationship - The Avengers and Nick Fury
Responsibility - To his country
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Hercules - NP 09 - 150 pp
Abilities - 64 pp:
Strength 12, Stamina 10, Agility 2
Dexterity 1, Fighting 4
Intellect 0, Awareness 1, Presence 2
Powers - 23 p:
Olympian Physiology: Enhanced Strength 2, Limited to Lifting; Immunity 4 [Cold, Disease, Heat, High Pressure], Half-Effect; Leaping 2; Regeneration 1 - 7 pp
Herculean Stamina: Impervious Protection 4 - 8 pp
Prince of Power: Array (10 pp)
Skills - 16 pp:Olympian Athleticism: Enhanced Strength 4, Limited to Lifting; Leaping 2; Speed 2 - 8 pp
Groundstrike: Burst Area Damage 8, Limited to Herc and the target must be on ground - 1 pp
Shockwave: Burst Area Affliction 8 [Resisted by Dodge; Dazed and Vulnerable, Stunned and Prone], Extra Condition, Limited to Two Degrees, Limited to Herc and the target must be on ground - 1 pp
Close Combat [Unarmed] 2 (+6), Expertise [Mythology] 4 (+4), Insight 4 (+5), Intimidation 8 (+10), Perception 4 (+5), Persuasion 4 (+6), Ranged Combat [Bow] 4 (+10), Vehicles 2 (+3)
Advantages - 38 pp:
All-out Attack, Attractive, Diehard, Connected, Great Endurance, Improved Aim, Improved Grab, Improved Hold, Improved Initiative, Interpose, Language [English; Ancient Greek is Native], Power Attack, Precise Attack [Ranged; Cover], Prone Attack, Ranged Attack 5, Sidekick 15 [Amadeus Cho], Startle, Takedown, Tracking, Ultimate Effort [Strength Checks]
Defenses - 9 pp:
Dodge 4, Parry 4
Fortitude 14, Will 4, Toughness 14 [4 Impervious]
Offense:
Initiative +6
Groundstrike: Close, Burst Area Damage 8
Shockwave: Close, Burst Area Affliction 8
Unarmed: +6, Close, Damage 12
Complications:
LEEROY JENKINS!!!!
Man Out of Time
Man Whore
Rated M for Manly
Relationship - Amadeus Cho
Rivalry - Ares and Thor
Temper
Amadeus Cho - NP 05 - 75 pp
Abilities - 22 pp:
Strength 0, Stamina 0, Agility 1
Dexterity 2, Fighting 4
Intellect 4, Awareness 2, Presence 2
Powers - 31 pp:
10th Smartest Person In The World: Enhanced Intellect 4; Quickness 4, Limited to Mental Tasks - 10 pp
Do the Math!: Enhanced Dodge 4; Enhanced Parry 4; Senses 1 [Danger Sense [Visual]]; Variable 2, Limited to Skills and Advantages - 21 pp
Skills - 14 pp:
Expertise [Mathematics] 6 (+10), Insight 4 (+6), Investigation 2 (+6), Perception 4 (+6), Persuasion 2 (+4), Stealth 4 (+5), Technology 4 (+8), Vehicles 2 (+4)
Advantages - 5 pp:
Improved Initiative, Languages [Korean; English is Native], Set-up, Skill Mastery [Expertise [Mathematics]], Teamwork
Defenses - 3 pp:
Dodge 8, Parry 8
Fortitude 2, Will 2, Toughness 0
Offense:
initiative +5
Unarmed: +4, Close, Damage 0
Complications:
Genius Sweet Tooth
Relationship - Athena and Hercules
Reputation - Herc's Boyfriend
Última edição por Hikaru em Sex 6 Dez 2013 - 23:50, editado 1 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Legal hikaru. Um de meus personagens favoritos. Hercules, o eterno amigo de cachaça de thor. adorava as hqs onde os dois contracenavam.
serial101- Athro
- Mensagens : 665
Data de inscrição : 20/11/2013
Idade : 35
Localização : A dois passos do paraiso
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Raças de Mass Effect:
Asari escreveu:Powers - 8 pp:
Asari Physiology: Feature 1; Variable 1, Limited to Advantages and Skills - 7 pp
Melding: Mind Reading 2, Close - 1 pp
Advantages - 2 pp:
Attractive, Fascinate [Deception]
Krogan escreveu:Powers - 13 pp:
Krogan Physiology: Immunity 4 [Cold, Heat, Poison, Radiation]; Regeneration 1, Persistent - 6 pp
Krogan Senses: Senses 2 [Low-light Vision, Radius Sight] - 2 pp
Krogan Size: Growth 2, Innate - 5 pp
Advantages - 2 pp:
Diehard, Great Endurance
Salarian escreveu:Powers - 7 pp:
Salarian Physiology: Immunity 2 [Need for Sleep, Suffocation [Drowning]]; Movement 1 [Environmental Adaptation [Aquatic]]; Quickness 2, Limited to Mental Tasks, Swimming 1 - 6 pp
Salarian Senses: Senses 1 [Low-light Vision] - 1 pp
Advantages - 2 pp:
Eidetic Memory, Improved Initiative
Quarian escreveu:Powers - 13 pp:
Advanced Enviro-suit: Immunity 10 [Life Support]; Senses 2 [Communication Link, Low-light Vision] - 12 pp
Kinect Barrier: Protection 2, Fades, Sustained - 1 pp
Advantages - 2 pp:
Beginner's Luck, Improved Defense
Turian escreveu:Powers - 8 pp:
Turian Physiology: Immunity 2 [Heat, Radiation]; Leaping 1; Speed 1 - 4 pp
Turian Claws: Strength-based Damage 1, Improved Critical - 2 pp
Turian Senses: Senses 2 [Low-light Vision, Extended Sight] - 2 pp
Advantages - 2 pp:
Seize Initiative, Teamwork
Battle Armor: 6 points; Removable [-2 pp] - 4 pp
Armor Plates: Protection 3 - pp
Kinect Barrier: Impervious Toughness 3, Fades, Limited to Ballistic - 1 pp
Sealed Environment: Immunity 4 [Pressure, Suffocation Effects, Vacuum], Limited to 8 hours - 2 pp
Omni-Tool: 6 points; Removable [-2 pp] - 4 pp
In-Build Equipments: Feature 4 [Commlink, Computer, GPS, Multi-tool] - 4 pp
Omni-Gel: Enhanced Advantages 2 [Improvised Tools, Inventor] - 2 pp
Omni-Blades: 6 points; Removable [-2 pp] - 4 pp
Blade Strike: Strength-based Damage 2, Improved Critical, Penetrating, Subtle - 6 pp
Biotics
Barrier: Impervious Protection, Fades, Sustained
Charge: Strength-based Damage , Penetrating ; Teleport , Turnabout
Mass Control: Move Object
Singularity: Burst Area Move Object , Limited to One Direction
Shockwave: Line Area Damage
Stasis: Ranged Affliction [Resisted by Fortitude; Hindered, Immobile, Incapacitated], Side-Effect
Throw: Move Object , Damaging
Warp: Ranged Weaken Toughness , Affects Objects, Linked; Ranged Damage , Linked - pp
Tech
AI Hacking: Ranged Affliction [Resisted by Will; Entranced, Compelled, Controlled], Affects Objects, Limited to Machines
Incinerate: Ranged Burst Area Damage , Secondary Effect
Neural Shock: Ranged Affliction [Resisted by Fortitude; Impaired, Disabled, Paralyzed], Progressive
Overload: Ranged Burst Area Damage, Linked; Nullify Electronics
Summon Drone: Summon 3, Active, Controlled - 12 pp
Tactical Cloak: Visual Concealment 4, Passive - 4 pp
Tech Armor: Impervious Protection , Fades, Sustained
Drone (NP 04 - 45 pp)
Abilities - -15 pp:
Strength 0, Stamina --, Agility 0
Dexterity 0, Fighting 0
Intellect --, Awareness 0, Presence --
Powers - 56 pp:
Drone Size: Shrinking 8, Permanent - 16 pp
Holographic Construct: Immunity 30 [Fortitude Effects]; Protection 4 - 34 pp
Hovering: Flight 1 - 2 pp
Sensors: Senses 4 [Communication Link, Darkvision, Radio] - 4 pp
Defenses - 4 pp:
Dodge 4, Parry 4
Fortitude --, Will 4, Toughness 4
Última edição por Hikaru em Ter 7 Jan 2014 - 14:02, editado 2 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Broo, O Ninhada - NP 07 - 105 pp
Abilities - 48 pp:
Strength 2, Stamina 4, Agility 4
Dexterity 2, Fighting 4
Intellect 4, Awareness 2, Presence 0
Powers - 28 pp:
Sleazoid Physiology: Immunity 4 [High Pressure, Suffocation Effects, Vacuum]; Leaping 2; Movement 1 [Wall-Crawling]; Protection 2; Regeneration 1 - 11 pp
Sleazoid Senses: Senses 4 [Communication Link to Hive Mind, Darkvision, Acute Scent] - 4 pp
Absolute Tiny: Shrinking 4, Innate - 9 pp
Claws and Fangs: Strength-based Damage 2, Improved Critical, Split - 4 pp
Skills - 14 pp:
Close Combat [Claws and Fangs] 6 (+10), Expertise [Science] 4 (+8), Intimidation 0 (-2), Investigation 4 (+8), Perception 4 (+6), Persuasion 4 (+4), Stealth 0 (+8), Technology 6 (+10)
Advantages - 7 pp:
Eidetic Memory, Evasion, Improved Initiative, Move-by Action, Power Attack, Takedown, Uncanny Dodge
Defenses - 8 pp:
Dodge 8, Parry 8
Fortitude 6, Will 4, Toughness 6
Offense:
Initiative +8
Claws and Fangs: +10, Close, Damage 4, Crit 19-20
Unarmed: +4, Close, Damage 2
Complications:
Can't we talk this out?
KILLKILLEATYOUFACE!
Motivation - Be More
NERD!
Prejudice - Mutant Sleazoid
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Anão (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Con +2, Sab +2, Car -2 Perícias - 1 pp: Ofícios [Escolha Um] 2, Profissão [Escolha Um] 2 Feitos - 1 pp: Tolerância Poderes - 6 pp: Densidade 1 (Extras: Continuo [+1]; Falhas: Permanente [-1]; 3 pp) Encolhimento 2 (Extras: Continuo [+1]; Falhas: Permanente [-1]; 2 pp) Super-Sentidos 1 (Infravisão; 1 pp) Modificadores de Densidade: Aumento de Força 2, Massa x1.25 Modificadores de Encolhimento: Redução de Força 2 |
Deva (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Int +2, Sab +2, Car -2 Perícias - 1 pp: Conhecimento [Historia] 2, Conhecimento [Teologia e Filosofia] 2 Feitos - 2 pp: Memoria Eidetica, Sorte de Principiante Poderes - 5 pp: Regeneração 2 (Ressurreição 2 [1 dia]; Ressurreição Verdadeira [+1]; Falhas: Reincarnação Incontrolavel [-1]; Feitos de Poder: Reincarnação; 3 pp) Super-Sentidos 4 (Postcognição; Falhas: Limitado [Vidas Passadas; -1]; 2 pp) |
Draconato (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: For +2, Car +2, Des -2 Perícias - 1 pp: Conhecimento [História] 2, Intimidar 2 Feitos - 2 pp: Fúria, Tolerância Poderes - 5 pp: Golpe 2 (Extras: Cone [+1]; Falhas: Limitado [5 usos; -1]; 2 pp) Proteção 2 (2 pp) Super-Sentidos 1 (Infravisão; 1 pp) |
Eladrin (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Des +2, Int +2, Con -2 Perícias - 1 pp: Conhecimento [História] 2, Conhecimento [Magia] 2 Feitos - 2 pp: Segunda Chance [Controle Mental], Trance Poderes - 5 pp: Adicionais 1 (Longividade; 1 pp) Imunidade 1 (Necessidade de Sono; 1 pp) Super-Sentidos 1 (Visão na Penumbra; 1 pp) Teleporte 1 (2 pp) |
Elfo (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Des +2, Sab +2, Con -2 Perícias - 1 pp: Notar 2, Sobrevivência 2 Feitos - 2 pp: Mira Aprimorada, Trance Poderes - 5 pp: Adicionais 1 (Longividade; 1 pp) Imunidade 1 (Necessidade de Sono; 1 pp) Super-Movimento 1 (Estabilizade; 2 pp) Super-Sentidos 1 (Visão na Penumbra; 1 pp) |
Feral (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Des +2, Sab +2, Int -2 Perícias - 1 pp: Acrobacia 2, Lidar com Animais 2 Feitos - 2 pp: Empatia com Animais, Fúria Poderes - 5 pp: Regeneração 1 (Desabilitado 1 [5 horas]; 1 pp) Super-Sentidos 3 (Faro [Rastrear], Visão na Penumbra; 3 pp) Velocidade 1 (1 pp) |
Forjado de Guerra (Recipiente 5; 25 pp)
Citação: |
Habilidades - -14 pp: Con --, Sab -2, Car -2 Perícias - 1 pp: Intimidar 2, Ofícios [Mecânica] 2 Poderes - 38 pp: Densidade 2 (Extras: Continuo [+1]; Falhas: Permanente [-1]; 6 pp) Imunidade 30 (Efeitos de Fortitude; 30 pp) Regeneração 2 (Bônus de Recuperação +1; Ressureição 1 [1 semana]; 2 pp) Modificadores de Densidade: Aumento de Força 4, Proteção 1 (Extras: Impenetravel [+1]) |
Halfling (Recipiente 2; 10 pp)
Citação: |
Habilidades - 4 pp: Des +2, Car +2 Perícias - 1 pp: Acrobacia 2, Desarmar Dispositivo 1, Prestidigitação 1 Feitos - 1 pp: Segunda Chance [Medo] Poderes - 4 pp: Encolhimento 4 (Extras: Continuo [+1]; Falhas: Permanente [-1]; 4 pp) Modificadores de Encolhimento: Redução de Força 4, Ataque/Defesa +1, Furtitivdade +4, Intimidar -2, Resistência -1, Carga x3/4 |
Meio-Elfo (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Escolha Uma Habilidade em +2, exceto Constituição Perícias - 1 pp: Diplomacia 2, Notar 1, Procurar 1 Feitos - 5 pp: Faz-Tudo, Segunda Chance [Controle Mental], Sorte de Principiante, Trabalho de Equipe 2 Poderes - 2 pp: Adicionais 1 (Herança Hibrida; 1 pp) Super-Sentidos 1 (Visão na Penumbra; 1 pp) |
Meio-Orc (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: For +2 Perícias - 2 pp: Escalar 1, Intimidar 2, Nadar 1 Feitos - 3 pp: Duro de Matar, Fúria, Tolerância Poderes - 3 pp: Adicionais 1 (Herança Hibrida; 1 pp) Regeneração 1 (Desabilitado 1 [5 horas]; 1 pp) Super-Sentidos 1 (Infravisão; 1 pp) |
Tiefling (Recipiente 2; 10 pp)
Citação: |
Habilidades - 2 pp: Int +2, Car +2, Sab -2 Perícias - 1 pp: Blefar 2, Furtividade 2 Feitos - 2 pp: Fúria, Segunda Chance [Venenos] Poderes - 5 pp: Imunidade 6 (Calor Ambiental, Dano por Calor; Falhas: Limitado [Metade do Efeito; -1]; 3 pp) Membros Adicionais 1 (Cauda; 1 pp) Super-Sentidos 1 (Infravisão; 1 pp) |
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Protoss Zealot (NP 06 - 90 pp)
Abilities - 28 pp:
Strength 4, Stamina 3, Agility 4
Dexterity 0, Fighting 4
Intellect 0, Awareness 2, Presence 1
Powers - 37 pp:
Khala Psionic Gestalt: Enhanced Advantages 1 [Trance]; Senses 1 [Communication Link to Khala] - 2 pp
Protoss Physiology: Immunity 2 [Starvation and Thirst, Suffocation [Alien Atmosphere]]; Leaping 1; Senses 4 [Darkvision, Psionic Awareness, Acute Scent]; Speed 1 - 8 pp
Protoss Size: Growth 2, Innate - 5 pp
Telepathic Communication: Mental Communication 1, Area, Selective - 6 pp
Zealot Armor: 21 points; Removable [-5 pp] - 16 pp
Skills - 10 pp:Charge: Enhanced Advantage 2 [Evasion, Improved Initiative]; Leaping 1; Speed 1 - 4 pp
Preserver: Regeneration 1 - 1 pp
Psi-Blades: Strength-based Damage 2, Improved Critical, Penetrating, Split - 6 pp
Shield of Aiur: Impervious Protection 5 - 10 pp
Close Combat [Psi-Blades] 3 (+6), Expertise [Khalai Lore] 2 (+2), Insight 4 (+6), Perception 2 (+4), Ranged Combat [Throwing] 3 (+2), Vehicles 4 (+4), Technology 2 (+2)
Advantages - 6 pp:
Diehard, Fearless, Great Endurance, Language [Terran; Khalani is Native], Takedown 2
[Evasion, Improved Initiative, Trance]
Defenses - 9 pp:
Dodge 4, Parry 4
Fortitude 6, Will 6, Toughness 8 [5 Impervious]
Combat:
Initiative +8
Psi-Blade: +6, Close, Damage 6, Crit 19-20, Penetrating
Unarmed: +4, Close, Damage 4
Complications:
Disability - Mute
My Life for Aiur!
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Protoss High Templar (NP 06 - 90 pp)
Abilities - 18 pp:
Strength 0, Stamina 2, Agility 2
Dexterity 0, Fighting 4
Intellect 2, Awareness 2, Presence 1
Powers - 51 pp:
Khala Psionic Gestalt: Enhanced Advantages 1 [Trance]; Senses 1 [Communication Link to Khala] - 2 pp
Protoss Physiology: Immunity 2 [Starvation and Thirst, Suffocation [Alien Atmosphere]]; Leaping 1; Senses 4 [Darkvision, Psionic Awareness, Acute Scent]; Speed 1 - 8 pp
Protoss Size: Growth 2, Innate - 5 pp
Telepathic Communication: Mental Communication 1, Area, Selective - 6 pp
High Templar Training: Array (20 pp)
High Templar Armor: 13 points; Removable [-3 pp] - 10 ppPsionic Storm: Ranged Burst Area Damage 6 - 18 pp
Psionic Blast: Perception Damage 6, Alternate Save [Will] - 1 pp
Hallucination: Illusion [All Senses] 3 - 1 pp
Skills - 10 pp:Preserver: Regeneration 1 - 1 pp
Shield of Aiur: Impervious Protection 6 - 12 pp
Expertise [Khalai Lore] 8 (+10), Insight 4 (+6), Perception 2 (+4), Vehicles 4 (+4), Technology 2 (+4)
Advantages - 3 pp:
Extraordinary Effort, Language [Terran; Khalani is Native], Teamwork
[Trance]
Defenses - 8 pp:
Dodge 2, Parry 4
Fortitude 4, Will 6, Toughness 8 [6 Impervious]
Combat:
Initiative +2
Psionic Blast: Ranged, Damage 6
Psionic Storm: Ranged, Burst Area Damage 6
Unarmed: +3, Close, Damage 0
Complications:
Disability - Mute
My Life for Aiur!
Última edição por Hikaru em Ter 7 Jan 2014 - 19:01, editado 2 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Protoss Dark Templar (NP 06 - 90 pp)
Abilities - 26 pp:
Strength 3, Stamina 2, Agility 3
Dexterity 0, Fighting 4
Intellect 2, Awareness 2, Presence 1
Powers - 34 pp:
Power of The Void: Visual Concealment 4; Senses 1 [Void Awareness] - 9 pp
Protoss Physiology: Immunity 2 [Starvation and Thirst, Suffocation [Alien Atmosphere]]; Leaping 1; Senses 4 [Darkvision, Psionic Awareness, Acute Scent]; Speed 1 - 8 pp
Protoss Size: Growth 2, Innate - 5 pp
Telepathic Communication: Mental Communication 1, Area, Selective - 6 pp
Warp Blade: 7 points; Removable [-1 pp] - 6 pp
Equipments - 2 pp:Void Strike: Strength-based Damage 3, Improved Critical, Penetrating - 7 pp
Zerg Hide Armor: Protection 2 - 2 pp
Skills - 13 pp:
Close Combat [Void Blade] 3 (+6), Expertise [The Void] 4 (+6), Insight 4 (+6), Perception 2 (+4), Stealth 7 (+8), Vehicles 4 (+4), Technology 2 (+4)
Advantages - 2 pp:
Equipments, Language [Terran; Khalani is Native]
Defenses - 15 pp:
Dodge 8, Parry 6
Fortitude 4, Will 6, Toughness 4
Combat:
Initiative +3
Ward Blade: +6, Close, Damage 6, Crit 19-20, Penetrating
Unarmed: +4, Close, Damage 3
Complications:
Disability - Mute
My Life for Aiur!
Prejudice - Nerazim
Última edição por Hikaru em Qua 8 Jan 2014 - 11:30, editado 2 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Dragoon Armor: 53 points; Removable [-11 pp] - 42 pp
Combat Computer: Enhanced Advantages 2 [Improved Aim, Power Attack] - 2 pp
Dragoon Size: Growth 4, Permanent - 8 pp
Life Support: Immunity 8 [Environmental Conditions [All], Disease, Poison, Suffocation [All]] - 8 pp
Phase Disruptor: Ranged Damage 10, Accurate 2 - 22 pp
Self-Repair: Regeneration 1 - 1 pp
Shield of Aiur: Impervious Protection 6 - 12 pp
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Terran Marine (NP 06 - 75 pp)
Abilities - 26 pp:
Strength 4, Stamina 3, Agility 2
Dexterity 3, Fighting 4
Intellect 0, Awareness 0, Presence -1
Powers - 20 pp:
CMC Power Suit: 28 points; Removable [-6 pp] - 22 pp
Equipments - 22 pp:Armor Plates: Impervious Protection 5 - 10 pp
Sealed Environment: Immunity 10 [Life Support] - 10 pp
Power Servos: Enhanced Strength 2 - 8 pp
C-14 Impaler Gauss Rifle: Ranged Damage 6, Multiattack - 18 pp
Commlink: Senses 1 [Communication Link] - 1 pp
Blackbox: Feature 2 [Video Recorder] - 2 pp
Flashlight: Feature 1 [Light] - 1 pp
Skills - 8 pp:
Intimidation 8 (+7), Perception 2 (+2), Vehicles 4 (+7), Technology 2 (+2)
Advantages - 10 pp:
Equipment 5, Fearless, Ranged Attack 3, Power Attack
Defenses - 11 pp:
Dodge 4, Parry 4
Fortitude 8, Will 4, Toughness 8 [5 Impervious]
Offense:
Initiative +2
C-14 Impaler Gauss Rifle: +6, Ranged, Multiattack Damage 6
Unarmed: +4, Close, Damage 4
Complications:
Prejudice [Ex-Con]
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Mini-Fichas para NPCs, Capangas e Vilões:
Nome do NPC (NP)
Powers:
Skills:
Advantages:
Defense:
Dodge , Parry
Fortitude , Will , Toughness
Offense:
Initiative +
Unarmed:
Nota do Autor Insano escreveu:*COF*COF*COF* Caralho, quando poeira nesse tópico!*COF*COF*COF*
Eu sei que ando meio distraído com outras coisas, experimentando novos sistemas, e exercitando minha capacidade de criar coisas dispensáveis.
Como capangas ou aquele vilão que o seu grupo vai descer o braço.
E aqui que entra minha mini-ficha, e tem tudo que você precisa para esse tipo de situação, não precisando de mais nada.
Fichas completas são para jogadores, talvez vilões principais, mas definitivamente não para o Fulano da Esquiva. Anote uma meia duzias de coisas importantes como Poderes, Perícias, Defesas e Ataques.
Resumindo, o que é útil.
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Vampire Template [28 pp]
Powers - 28 pp:
Vampire Physiology: Enhanced Advantages 2 [Attractive, Daze [Deception]]; Immunity 11 [Aging, Life Support]; Regeneration 10, Source - 18 pp
Vampire Senses: Senses 4 [Darkvision, Scent [Acute], Ultra-Hearing] - 4 pp
Vampire Bite: Enhanced Advantage 1 [Improved Hold]; Strength-based Damage 2, Grab-Based; Weaken Stamina 4, Linked - 6 pp
Werewolf Template [28 pp]
Powers - 28 pp:
Werewolf Physiology: Enhanced Advantages 2 [Diehard, Great Endurance]; Immunity 2 [Disease, Poison], Half-Effect; Morph 1 [Wolf]; Regeneration 1, Persistent - 10 pp
Werewolf Senses: Senses 4 [Scent [Acute, Tracking], Low-Light Vision, Ultra-Hearing] - 4 pp
Wolf Pack Tactics: Enhanced Advantages 2 [Set-Up, Teamwork], Limited to Pack Members - 1 pp
Hybrid Form: 17 points; Move Action [-4] - 13 pp
Big Bad Werewolf: Enhanced Advantages 1 [Daze [Intimidation]]; Growth 2, Permanent; Speed 1 - 6 pp
Claws and Fangs: Strength-based Damage 2, Improved Critical, Split - 4 pp
Wolf Hide: Immunity 1 [Environmental Cold]; Protection 2, Impervious Toughness 4 - 7 pp
Notas do Autor Insano escreveu:Dois modelos de criaturas sobrenaturais, nem feitos nas coxas, para campanhas em Mundo das Trevas Wannabes. Eu deixei as complicações em aberto, já que as fraquezas desses dois tendem a variar de acordo com o cenário.
E não, eu não vou fazer um modelo para Mago, serio.
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Briareos Hecatonchires (NP 08 - 135 pp)
Attributes - 36 pp:
Strength 10, Stamina 6, Agility 2
Dexterity 1, Fighting 4
Intellect 2, Awareness 2, Presence -1
Powers - 44 pp:
Cyborg Physiology: Enhanced Advantages 2 [Diehard, Second Chance [Sensory Effects]]; Immunity 10 [Life Support] - 12 pp
Cyborg Senses: Senses 4 [Infrasion, Radius Vision, Ultravision] - 4 pp
Hecatonchire System: Comprehend Machines 2; Enhanced Advantages 1 [Eidetic Memory]; Quickness 2, Limited to Mental Task; Senses 1 [Radio] - 7 pp
Mecha Body Type: Enhanced Strength 4; Growth 2, Innate, Permanent; Impervious Protection 4 - 21 pp
Equipments - 18 pp:
Machine Gun: Ranged Damage 6, Multiattack - 18 pp
Skills - 20 pp:
Close Combat [Unarmed] 3 (+6), Expertise [ESWAT] 4 (+6), Insight 6 (+8), Investigation 4 (+6), Perception 6 (+8), Persuasion 6 (+5), Ranged Combat [Firearms] 3 (+8), Stealth 4 (+4), Technology 4 (+6)
Advantages - 20 pp:
Benefit [Status], Connected, Equipments 4, Improved Aim, Interpose, Leadership, Power Attack, Precise Attack [Ranged; Cover], Ranged Attack 5, Set-up, Teamwork, Uncanny Dodge, Well-informed
[Diehard, Eidetic Memory, Second Chance [Sensory Effects]]
Defenses - 16 pp:
Dodge 6, Parry 6
Fortitude 10, Will 6, Toughness 10 [4 Impervious]
Offense:
Initiative +2
Machine Gun: +8, Ranged, Multiattack Damage 6
Unarmed: +6, Close, Damage 10
Complications:
Disability - Full Body Cyborg
Prejudice - Cyborg
Relationship - Duenan Knute
-----
Deunan Knute (NP 06 - 100 pp)
Attributes - 42 pp:
Strength 2, Stamina 3, Agility 4
Dexterity 3, Fighting 4
Intellect 1, Awareness 2, Presence 2
Powers - 3 pp:
Minor Cybernetics: Immunity 2 [Disease, Poison], Half-Effect; Senses 2 [Extended Sight, Low-Light Vision] - 3 pp
Equipments - 10 pp:
Undercover Vest: Protection 2, Limited to Ballistic, Subtle - 2 pp
Heavy Pistol: Ranged Damage 4 - 8 pp
[b]Skills - 24 pp:
Acrobatics 8 (+12), Expertise [ESWAT] 3 (+4), Insight 4 (+6), Investigation 3 (+4), Perception 6 (+8), Persuasion 4 (+6), Ranged Combat [Firearms] 5 (+8), Sleight of Hands 1 (+4), Stealth 6 (+10), Technology 3 (+4), Vehicles 5 (+8)
Advantages - 18 pp:
Agile Feint, Benefit [Status], Equipments 2, Evasion, Favored Environment [Urban], Fearless, Great Endurance, Hide in Plain Sight, Improved Aim, Improved Initiative, Move-by Action, Power Attack, Precise Attack [Ranged, Cover], Quick Draw, Skill Mastery [Acrobatics and Stealth], Uncanny Dodge
Defenses - 13 pp:
Dodge 7, Parry 7
Fortitude 5, Will 7, Toughness 5
Offense:
Initiative +8
Heavy Pisto: +8, Ranged, Damage 4
Unarmed: +4, Close, Damage 2
Complications:
Relationship - Briareos Hecanchires
Temper
Notas do Autor Insano escreveu:Weee! Algo novo! Briareos e Deunan do anime Appleseed.
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Anão Guerreiro (NP 04 - 60 pp)
Attributes - 24 pp:
Strength 3, Stamina 3, Agility 1
Dexterity 0, Fighting 2
Intellect 0, Awareness 2, Presence 1
Powers - 20 pp:
Dwarf Physiology: Enhanced Strength 1, Limited to Lifting; Immunity 2 [Disease, Poison], Half-Effect - 2 pp
Dwarf Senses: Senses 1 [Low-light Vision] - 1 pp
Dwarf Size: Shrinking 2, Innate, Normal Strength, Permanent - 7 pp
Master Weaponsmither: Enhanced Advantages 2 [Artificer, Inventor], Limited to Weaponsmith; Enhanced Skills 8 [Expertise [Magic] 4, Technology 4], Limited to Weaponsmith; Quickness 3, Limited to Weaponsmith - 6 pp
Magic Warhammer: 8 points; Easily Removable [-4 pp] - 4 pp
Equipment - 7 pp:Hammer Mastery: Enhanced Advantages 2 [Improved Smash, Weapon Break] - 2 pp
Hammer Strike: Strength-based Damage 3, Penetrating - 6 pp
Chain-mail armor: Protection 3 - 3 pp
Throwing hammer: Ranged Damage 2 - 4 pp
Skills - 6 pp:
Close Combat [Warhammer] 2 (+4), Expertise [Dungeoneering] 2 (+2) Intimidation 4 (+4), Ranged Combat [Throwing Hammer] 2 (+2), Stealth 0 (+3), Treatment 2 (+2)
[Expertise [Magic] 4 (+4), Technology 4 (+4)]
Advantages - 4 pp:
Great Endurance, Equipment 2, Language [Common; Dwarven is Native]
[Artificer, Improved Smash, Inventor, Weapon Break]
Defense - 6 pp:
Dodge 4, Parry 4
Fortitude 4, Will 4, Toughness 6
Offense:
Initiative +1
Throwing hammer: +2, Ranged, Damage 2
Warhammer: +4, Close, Damage 6, Penetrating
Unarmed: +2, Close, Damage 3
Complications:
Greedy Asshole
Notas do Autor Insano escreveu:Então, D&D next saiu e eu não estou dando a minima...
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Minotauro Feiticeiro (NP 04 - 60 pp)
Attributes - 16 pp:
Strength 4, Stamina 2, Agility 0
Dexterity 1, Fighting 2
Intellect -1, Awareness 2, Presence 2
Powers - 28 pp:
Minotaur Physiology: Immunity 1 [Cold]; Protection 2 - 3 pp
Minotaur Senses: Senses 2 [Low-light Vision, Acute Scent] - 2 pp
Minotaur Size: Growth 2, Innate, Permanent - 5 pp
Goring Charge: Strength-based Damage 2, Limited to Charge; Enhanced Advantages 2 [Improved Critical, Takedown] - 3 pp
Wild Magic: Array (15 pp)
Skills - 4 pp:Elemental Control: Move Object 6, Damaging, Variable Descriptor [Elemental], Unreliable - 13 pp
Elemental Shaping: Create 6, Movable, Stationary, Variable Descriptor [Elemental], Unreliable - 1 pp
Elemental Summoning: Summon 6, General Type, Unreliable - 1 pp
Expertise [Nature] 4 (+3), Intimidation 0 (+3), Perception 2 (+4), Ranged Combat [Wild Magic] 2 (+2), Stealth 0 (-1)
Advantages - 4 pp:
Close Attack, Daze [Intimidation], Diehard, Language [Common; Giant is Native]
[Improved Critical [Goring Charge], Takedown]
Defense - 8 pp:
Dodge 2, Parry 2
Fortitude 4, Will 4, Toughness 4
Offense:
Initiative +0
Elemental Control: +2, Ranged, Damage 6
Goring Charge: +2, Close, Damage +6, Crit 19-20
Unarmed: +2, Close, Damage +4
Complications:
Temper
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Okay, tirando poeira do topico....
Algumas House Rules que andei pensando a respeito, além de outras que achei pela net. Uma delas é uma tabela alternativa para Crescimento [Growth] e Encolhimento [Shrinking], que são poderes bem chatinhos desde de sempre para controlar e anotar na ficha.
Growth
Action: Free
Range: Personal
Duration: Sustained
Cost: 9 pp per rank
Flaws:
Maximum Size Only: Você só pode mudar para o tamanho máximo. Flat -1 point.
Shrinking
Action: Free
Range: Personal
Duration: Sustained
Cost: 3 pp per rank
Extras:
Fast: sua Velocidade não é reduzida. +1 cost per rank.
Flaws:
Minimum Size Only: Você só pode mudar para o tamanho minimo. Flat -1 point.
Reduced Strength: Normalmente sua Strength não é afeta por Shrinking, mas com essa Flaw, o seu personagem perder -3 de Strength por nivel, seu atributo não pode ser reduzido a menos de -5 pelas penalidades acumuladas por esse poder.
Algumas House Rules que andei pensando a respeito, além de outras que achei pela net. Uma delas é uma tabela alternativa para Crescimento [Growth] e Encolhimento [Shrinking], que são poderes bem chatinhos desde de sempre para controlar e anotar na ficha.
Growth
Action: Free
Range: Personal
Duration: Sustained
Cost: 9 pp per rank
Flaws:
Maximum Size Only: Você só pode mudar para o tamanho máximo. Flat -1 point.
Level_ | Strength_ | Stamina_ | Speed_ | Stealth_ | Intimidation_ | Dodge_ | Parry_ | Attack_ | Size/Reach_ | Mass |
1 | +3 | +3 | +1 | -2 | +2 | -1 | -1 | -1 | +1(-1) | +3(5) |
2 | +6 | +6 | +2 | -4 | +4 | -2 | -2 | -2 | +2(0) | +6(8) |
3 | +9 | +9 | +3 | -6 | +6 | -3 | -3 | -3 | +3(+1) | +9(11) |
4 | +12 | +12 | +4 | -8 | +8 | -4 | -4 | -4 | +4(+2) | +12(14) |
5 | +15 | +15 | +5 | -10 | +10 | -5 | -5 | -5 | +5(+3) | +15(17) |
Action: Free
Range: Personal
Duration: Sustained
Cost: 3 pp per rank
Extras:
Fast: sua Velocidade não é reduzida. +1 cost per rank.
Flaws:
Minimum Size Only: Você só pode mudar para o tamanho minimo. Flat -1 point.
Reduced Strength: Normalmente sua Strength não é afeta por Shrinking, mas com essa Flaw, o seu personagem perder -3 de Strength por nivel, seu atributo não pode ser reduzido a menos de -5 pelas penalidades acumuladas por esse poder.
Level_ | Speed_ | Stealth_ | Intimidation_ | Dodge_ | Parry_ | Attack_ | Size/Reach_ | Mass |
1 | -1 | +2 | -2 | +1 | +1 | +1 | -1(-3) | -3(-1) |
2 | -4 | +4 | -4 | +2 | +2 | +2 | -2(-4) | -6(-4) |
3 | -3 | +6 | -6 | +3 | +3 | +3 | -3(-5) | -9(-7) |
4 | -4 | +8 | -8 | +4 | +4 | +4 | -4(-6) | -12(-10) |
5 | -5 | +10 | -10 | +5 | +5 | +5 | -5(-7) | -15(-13) |
Última edição por Hikaru em Dom 19 Out 2014 - 21:51, editado 3 vez(es)
Re: Laboratorio do Doutor Hikaru [M&M 3ª Edição]
Algumas modificações para atributos esquisitos...
M&M 3rd edition tem alguns problemas em seus Attributos, talvez por ter ido um pouco Hero System demais para o próprio bem. Como por exemplo a confusão envolvendo Agility, Dexterity e Fighting ou como Presence é inutil...
Ou porque picas Awareness, que é um atributo relacionado a percepção da Willpower? Serio, Kenson, que porra.
Okay, sugestões sobre isso.
Coordination é um novo Atributo, substituindo Agility e Dexterity, más ao contrário de Agility, ele NÃO AFETA Initiative, essa função passa a ser exercida por Awareness, que não afeta mais Willpower, sendo Presence a responsavel por isso agora.
É apenas pela Zueira, trocar o nome de Fighting para Prowess, para ficar ainda mais ICONS, outro RPG de Supers escrito por Steve Kenson...
Resumindo.
Dodge = Coordination
Parry = Prowess
Willpower = Presence
Initiative = Awareness
Close Combat = Prowess
Ranged Combat = Coordination
M&M 3rd edition tem alguns problemas em seus Attributos, talvez por ter ido um pouco Hero System demais para o próprio bem. Como por exemplo a confusão envolvendo Agility, Dexterity e Fighting ou como Presence é inutil...
Ou porque picas Awareness, que é um atributo relacionado a percepção da Willpower? Serio, Kenson, que porra.
Okay, sugestões sobre isso.
Coordination é um novo Atributo, substituindo Agility e Dexterity, más ao contrário de Agility, ele NÃO AFETA Initiative, essa função passa a ser exercida por Awareness, que não afeta mais Willpower, sendo Presence a responsavel por isso agora.
É apenas pela Zueira, trocar o nome de Fighting para Prowess, para ficar ainda mais ICONS, outro RPG de Supers escrito por Steve Kenson...
Resumindo.
Dodge = Coordination
Parry = Prowess
Willpower = Presence
Initiative = Awareness
Close Combat = Prowess
Ranged Combat = Coordination
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